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Android

Installation

Add this to your buildScript repositories declaration

    repositories {
maven { url 'https://nexus.devops.geopagos.com/repository/android-geopagos_public/' }
google()
mavenCentral()
jcenter()
maven { url 'https://jitpack.io' }
}

And this to your module dependencies

    dependencies {
implementation "com.geopagos.payments.sdk:payments-core:$paymentVersion"
}

And for each type of reader you want to support (you may choose to support one or more)

  dependencies {
implementation "com.geopagos.payments.sdk:sdk-reader-qpos:$paymentVersion"
}

Configure the SDK

This consists of initializing the Readers SDK, provide data acording to code documentation.

First of all, SDK intialization is required, there is a Builder SDKPaymentsConfiguration.Builderto configure the required data:

val sdkPaymentsConfiguration = SDKPaymentsConfiguration.Builder()
.setLogger(<LOGGER>)
.setSwipePinDecider(<SWIPE_PIN_DECIDER>)
.build(
<CONTEXT>,
"<ENDPOINT>",
setOf(<READER_INSTALLER_SET>,
setOf(<PLUGIN_INSTALLER_SET>)
)

SDKPayments.init(sdkPaymentsConfiguration)

Where:

  • CONTEXT* is the ApplicationContext
  • ENDPOINT is a String with the URL path of the processor URL. Geopagos will provide this URL
  • READER_INSTALLER_SET is a set of reader installers. According to the dependencies you added
  • PLUGIN_INSTALLER_SET is a set of optional plugins. According to the dependencies you added. Geopagos will provide the corresponding documentation according to the contracted plugins
  • LOGGER is a custom logger you can provide to get additional information about what the sdk is doing (is useful for debugging purposes)
  • SWIPE_PIN_DECIDER is an interface that allows you to decide if the SDK should ask pin on swipe transactions. This is optional. By default the SDK is loaded with an implementation that decides if a Swipe Card requires PIN based on the last ServiceCode Digit

About installers

Each reader has its own installer. Whether you've added the QPOS, Urovo SmartPOS and/or MAGICPOS dependencies (see above), you'll gain access to SDKQposReader, SDKUrovoReader and/or SDKMagicPosReader that allows you to install each reader as is shown below.

SDKQposReader.getInstaller()

Initialization Example (supporting only MagicPos)

val swipePinDecider = object : SDKSwipePinDecider{
override fun decide(card: SDKTransactionCard.Magnetic, decision: (pinRequire: Boolean) -> Unit) {
decision(true)
}
}

val sdkPaymentsConfiguration = SDKPaymentsConfiguration.Builder()
.setLogger(myCustomLogger)
.setSwipePinDecider(swipePinDecider)
.build(
applicationContext,
"https://example.net/",
setOf(SDKMagicPosReader.getInstaller()),
setOf(SDKBinCvmContactlessDeciderPlugin.getInstaller(sdkBinTable))
)

SDKPayments.init(sdkPaymentsConfiguration)

Scan devices

A device is required to make a transaction , at this point you can scan devices.

You will have to use the SDKDeviceScanService to scan for devices, and select any of the found devices. To create a SDKDeviceScanService, you can use the SDKDeviceScanServiceFactory.create() method to create one.

val readerService = SDKDeviceScanServiceFactory.create()

Then, simply use one of the two scan method (one for using it from an Activity and other from a Fragment) passing the corresponding arguments. To use this, you must first ask for those permissions related to bluetooth.

class MyActivity : AppCompatActivity(), SDKScannerResultListener {
fun startScanning() {
readerService.scan(this, 120000)
}
}

The most important parameter the scan method receives is the SDKScannerResultListener, this listener is used to handle the result the results of the scanning process.

override fun onDeviceListUpdated(list: List<SDKDevice>) {
// TODO: Implement the logic to handle the list of devices found by the scanner
showDevicesToSelectDialog(list)
}

override fun onScanFinish() {
// TODO: Implement the logic to handle the scanning process being stopped
}

override fun onError(type: SDKScannerResultListener.ErrorType, message: String?) {
// TODO: Implement the logic to handle the different errors that may happen when scanning
handleScannerError(type, message)
}

Create transaction intent

To start a transaction it is needed to create a TransactionIntent, specifying the type transaction (sale, cancel or refund).

To create a SDKTransactionIntent, use the SDKTransactionIntentFactor.createTransactionIntent, this method receives transaction type (sale, refund, cancel) and the implementation of SDKTransactionListener interface

In case there is an ongoing transaction, it is attempted to be aborted beforehand to prevent having more than one active transaction simultaneously.

var txData : SDKTransactionData = SDKTransactionData(SDKTransactionType.Sale)

SDKTransactionIntentFactory.createTransactionIntent(txData, object : SDKTransactionListener {

override fun onTransactionCreated(result: SDKTransactionIntentResult) {
when(result) {
is SDKTransactionIntentResult.Success -> {
currentTx = result.transactionIntent
}

is SDKTransactionIntentResult.Error -> {
appendInfo("Error creating a new transaction: ${result.message}")
}
}
}

override fun onTransactionStateChanged(state: SDKTransactionState) {
handleTxState(state)
}

override fun onReaderStateChanged(state: SDKReaderState) {
handleReaderState()
}
})

SDKTransactionIntentResult.Error is thrown when a previous transaction exists and for some reason it cannot be aborted. The transaction cannot be aborted during the reader connection or after the confirmation.

Provide a device

Provide a device which was previously scanned.

Call the method provideDevice in SDKTransactionState.DeviceRequired state

fun handleTxState(state: SDKTransactionState) {

when (state) {
is SDKTransactionState.DeviceRequired -> {
state.provideDevice(selectedDevice!!) // device previously found by the scanner
}
...
}
}

Provide reader configuration

Create a SDKReadConfig object and call the method provideDevice in ReadConfigRequired state.

fun handleTxState(state: SDKTransactionState) {

val readConfig = SDKReadConfig(
60000,
setOf(SDKCardReadMode.Chip, SDKCardReadMode.Swipe, SDKCardReadMode.Nfc),
SDKCardInsertionStatus.NotInserted,
getSDKTransactionTotals()
)

when (state) {
is ReadConfigRequired -> {
state.provideReadConfig(readConfig)
}
...
}
}

Select EMV app

There are cards that have more than one EMV application internally in the chip. This is a way that allows the standard to have several logic cards in the same plastic (for example, a credit card and a debit card), In this state the Readers SDK provides the list of available applications and you must choose which one you want to use (if the card only has one emv application, this state is not called).

Call the method selectEmvApp in SDKTransactionState.SelectEmvApp state.

fun handleTxState(state: SDKTransactionState) {
when (state) {
is SelectEmvApp -> {
val availableEmvApps = state.availableEmvApps
customMethodForSelectEmvApp(availableEmvApps) { emvApp ->
state.selectEmvApp(emvApp)
}
}
}
}

Confirm transaction

When the card is read, this data is provided to the Readers SDK user who decides to confirm or reject the transaction, then online processing is performed. Finally, an approved or declined, or error response is obtained,the data necessary to confirm the transaction will be explained in using JSON for confirmation section.

There is a deprecated version of the confirm() function that accepts typed parameters through the SDKConfirmation class.

Confirm a sale.

fun handleTxState(state: SDKTransactionState) {

when (state) {
val confirmation: SDKConfirmationJson = getNewSaleConfirmationJson()
is SDKTransactionState.ConfirmTransaction.Sale -> {
state.confirm(confirmation)
}
...
}
}

Confirm a refund.

fun handleTxState(state: SDKTransactionState) {

when (state) {
val confirmation: SDKConfirmationJson = getNewRefundConfirmationJson()
is SDKTransactionState.ConfirmTransaction.Refund -> {
state.confirm(confirmation)
}
...
}
}

Confirm a cancel.

fun handleTxState(state: SDKTransactionState) {

when (state) {
val confirmation: SDKConfirmationJson = getNewCancelConfirmationJson()
is SDKTransactionState.ConfirmTransaction.Cancel -> {
state.confirm(confirmation)
}
...
}
}

Transaction approved

If the transactions is approved, the response is obtained in the following methods.

Check for SDKTransactionState.TransactionApproved state.

fun handleTxState(state: SDKTransactionState) {

when (state) {
is SDKTransactionState.TransactionApproved -> {

if(state is SDKTransactionState.TransactionApproved.Sale) {
// Approved sale
} else {
// Approved refund or cancel
}
...
}
}

Transaction error

During a transaction, two kind of errors can occur: recoverable and not recoverable. In the recoverable, it’s possible to retry the transaction calling the associate callback, in the not recoverable errors, the transaction finished and ç it's necessary to create another one.

Check whether state is SDKTransactionState.RecoverableError or SDKTransactionState.NonRecoverableError.

fun handleTxState(state: SDKTransactionState) {

when (state) {
is SDKTransactionState.RecoverableError -> {
...
state.recover() //if you want try recover an error
}
is SDKTransactionState.NonRecoverableError -> {
//transaction is finished by an error
}
...
}
}